A study room that's always open.
The Virtual Library is a 24/7 study space inside the Gamify IAS app, built around three ideas: you can see that other students are studying alongside you, every focused hour is accounted for, and consistency is rewarded rather than just effort in the moment.
See the interactive prototype ↗ for a full walkthrough of every screen.
The Library Room
Students are grouped into pods of up to 12, either in join order or by team, so the room feels like a shared space rather than a crowd. Each pod shows who's focused and who's idle, and how long they've been there. A low-bandwidth mode keeps students visible with periodic photo updates rather than dropping them from the room on a weak connection.
Solo sessions
Set 3 written targets and a timer between 5 and 60 minutes. The checklist stays locked until the timer ends — there's no ticking things off early — and you self-tick what you actually finished once time is up.
Guided sessions
A mentor sets one target and starts a session for everyone in the room at once, on a single shared, server-driven clock. Each student adds two targets of their own to join, and the mentor can see live progress and nudge anyone who hasn't joined yet.
XP, streaks and leaderboards
Completed checklist items earn XP on the same ledger as the rest of the app, so Virtual Library sessions count toward your existing level and the campus leaderboard. A daily streak rewards showing up consistently, with one forgiven missed day per week, alongside team and consistency leaderboards and a daily hour ledger you can set a personal target against.
Safety, always on
Because the room keeps cameras on, reporting and moderation are built in from the start, not bolted on later: any student can report or block another directly from the room, an administrator can end a session or remove a student immediately, and nothing is recorded or stored without explicit consent. A short conduct policy is shown before a student's camera is used for the first time.
This feature is rolling out to the Gamify IAS app; live video is being finalized separately from the study-room mechanics described above.
Policy version: 2026-09-18